scopesim.effects.detector_list

scopesim.effects.detector_list#

Module contains the actual “Detector” effects.

As opposed to the Detector class and the DetectorManager (ex DetectorArray), which are kept in the scopesim.detector subpackage. The effects here are used to define the detector geometry and help creating the other classes mentioned above. The effects here (or one of them) are what ScopeSim “actually needs” to have defined in order to run.

Classes

DetectorList(**kwargs)

A description of detector positions and properties.

DetectorList3D(**kwargs)

Pseudo-detector for simple IFU mode.

DetectorWindow(pixel_size, x, y, width[, ...])

For when a full DetectorList if too cumbersome.